Source code for exotic_ld.ld_laws

[docs] def linear_ld_law(mu, u1): """ Linear limb darkening law. """ return 1. - u1 * (1. - mu)
[docs] def quadratic_ld_law(mu, u1, u2): """ Quadratic limb darkening law. """ return 1. - u1 * (1. - mu) - u2 * (1. - mu)**2
[docs] def kipping_ld_law(mu, q1, q2): """ Kipping limb darkening law. """ u1 = 2. * q1**0.5 * q2 u2 = q1**0.5 * (1. - 2. * q2) return 1. - u1 * (1. - mu) - u2 * (1. - mu)**2
[docs] def squareroot_ld_law(mu, u1, u2): """ Square root limb darkening law. """ return 1. - u1 * (1. - mu) - u2 * (1. - mu**0.5)
[docs] def nonlinear_3param_ld_law(mu, u1, u2, u3): """ Non-linear 3-parameter limb darkening law. """ return 1. - u1 * (1. - mu) - u2 * (1. - mu**1.5) - u3 * (1. - mu**2)
[docs] def nonlinear_4param_ld_law(mu, u1, u2, u3, u4): """ Non-linear 4-parameter limb darkening law. """ return 1. - u1 * (1. - mu**0.5) - u2 * (1. - mu) \ - u3 * (1. - mu**1.5) - u4 * (1. - mu**2)